Frequently Asked Questions

Is there any way I can be involved in it without being the one pitching?

Absolutely, all of these great game ideas need folks to help create it. Participants of all skill sets are encouraged to attend, join a team and help make a great game

How does pitching work?

Participants pitch their idea to all the participants at the first meeting (Pitch Day.) All the pitches will then be reviewed by the entire group and people will be asked to vote on their favorites and top pitches will be selected and participants will join one of the projects during team building.

How long is the program?

PGJ 2022 will run for 3 months, from June to August.

What kind of commitment do I need for the program?

While there aren’t any strict time requirements, we expect all participants to contribute as much as they can to their team in order for the team to succeed in developing the idea. Time commitments will depend on the complexity of the product and the team working on it. You should talk with your team about time commitments and any conflicts you might have at the beginning of the game jam.

How many times will there be events for the program?

There will be 3 hosted events during the official jam, occurring monthly on the 2nd Saturday of the month. The specific dates are Sat. June 11th, Sat. July 9th, and Sat. August 13th.

Will we be encouraged to work on our projects outside of the times we meet in person aside from the SDC events?

Absolutely, there is not enough time to complete a game unless work is done outside of regular meetups. The meetups are ideally for team meetings and checking in with mentors and the executive producer.

What kinds of opportunities will there be to learn new skills?

Unlike in previous seasons, our usual educational workshops and supporting events have been postponed like they were in Season 7. As we react to the ever-changing conditions of the pandemic, we still plan to host these events alongside PGJ and will bring them back when appropriate.

What happens in the program?

People get together and make games over the course of the program while being helped and advised by a team of people who want to help them succeed.

What happens to the games we make for the program?

Whatever you want! If you want to take your game to market and sell it, we would love to see that. If you want to show your game at the Capital Creative Showcase, we plan to feature a spotlight presentation of PGJ at CCS 2022 and as a participant, you’re already part of it. If you just want to call it done after it’s over, that’s fine too.

Can I come with my own team?

Absolutely, pre-formed teams and game ideas are completely acceptable if you want to skip the pitch day and team building and just get right to work.

What if I don’t get along with my team members?

That’s where the Executive Producer comes in. They will work with you to help solve the problem.

How will teams be structured?

Teams will ideally have at least one person doing what they’re best at and what’s needed for the game (e.g. One programmer, one artist, one designer, etc.) but people may need to do double duty (programmer art for the win!)

What skills do I need to join?

Ideally at least one of the necessary roles in game dev (art, programming, design, audio, animation, modeling, marketing, etc.) but even if you’ve never made a game before you can still join a team and learn the process.

Can I bring my own game I’ve been working on?

Unfortunately not. In past years that was the case but it went against the spirit of a game jam and made program facilitation much more difficult. Though any groups or solo devs that want to continue working on their existing projects are still more than welcome to attend any of our other events.

Who owns the rights to the games made at PGJ?

PGJ participants hold 100% of the rights to their original work, unless the team agrees otherwise. We encourage teams to have a discussion about the intellectual property rights of the game itself during Kick Off, and we will provide some guidance, however SDC cannot provide legal advice and teams are encouraged to seek legal advice if they have questions regarding intellectual property rights.